author | Medo <smaxein@googlemail.com> |
Sat, 18 Aug 2012 13:39:24 +0200 | |
changeset 7560 | e7ab89ab86f6 |
parent 7508 | 763d3961400b |
child 7584 | 7831c84cc644 |
permissions | -rw-r--r-- |
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Hedgeroid: Start using the frontlib for more operations
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package org.hedgewars.hedgeroid.Datastructures; |
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import java.util.Collection; |
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import java.util.Comparator; |
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/** |
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* A team with per-game configuration. This is similar to the frontlib "team" structure, |
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* except that it does not include weaponset and initial health, which are handled on a |
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* per-game basis in the UI, but per-hog in the frontlib. |
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*/ |
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public final class TeamInGame { |
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public final Team team; |
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public final TeamIngameAttributes ingameAttribs; |
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public TeamInGame(Team team, TeamIngameAttributes ingameAttribs) { |
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this.team = team; |
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this.ingameAttribs = ingameAttribs; |
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} |
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public TeamInGame withAttribs(TeamIngameAttributes attribs) { |
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return new TeamInGame(team, attribs); |
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} |
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public static int getUnusedOrRandomColorIndex(Collection<TeamInGame> teams) { |
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int[] illegalColors = new int[teams.size()]; |
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int i=0; |
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for(TeamInGame team : teams) { |
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illegalColors[i] = team.ingameAttribs.colorIndex; |
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i++; |
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} |
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return TeamIngameAttributes.randomColorIndex(illegalColors); |
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} |
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public static Comparator<TeamInGame> NAME_ORDER = new Comparator<TeamInGame>() { |
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public int compare(TeamInGame lhs, TeamInGame rhs) { |
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return Team.NAME_ORDER.compare(lhs.team, rhs.team); |
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} |
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}; |
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} |