413 RegisterBind(DefaultBinds, _S'p', 'pause'); |
413 RegisterBind(DefaultBinds, _S'p', 'pause'); |
414 RegisterBind(DefaultBinds, _S'f', '+speedup'); |
414 RegisterBind(DefaultBinds, _S'f', '+speedup'); |
415 RegisterBind(DefaultBinds, _S't', 'chat'); |
415 RegisterBind(DefaultBinds, _S't', 'chat'); |
416 RegisterBind(DefaultBinds, _S'u', 'chat team'); |
416 RegisterBind(DefaultBinds, _S'u', 'chat team'); |
417 RegisterBind(DefaultBinds, _S'y', 'confirm'); |
417 RegisterBind(DefaultBinds, _S'y', 'confirm'); |
|
418 RegisterBind(DefaultBinds, _S'd', '+teamdraw'); |
418 |
419 |
419 RegisterBind(DefaultBinds, 'mousem', 'zoomreset'); |
420 RegisterBind(DefaultBinds, 'mousem', 'zoomreset'); |
420 RegisterBind(DefaultBinds, 'wheelup', 'zoomin'); |
421 RegisterBind(DefaultBinds, 'wheelup', 'zoomin'); |
421 RegisterBind(DefaultBinds, 'wheeldown', 'zoomout'); |
422 RegisterBind(DefaultBinds, 'wheeldown', 'zoomout'); |
422 |
423 |
424 |
425 |
425 for i:= 1 to 10 do RegisterBind(DefaultBinds, 'f'+IntToStr(i), 'slot '+char(48+i)); |
426 for i:= 1 to 10 do RegisterBind(DefaultBinds, 'f'+IntToStr(i), 'slot '+char(48+i)); |
426 for i:= 1 to 5 do RegisterBind(DefaultBinds, IntToStr(i), 'timer '+IntToStr(i)); |
427 for i:= 1 to 5 do RegisterBind(DefaultBinds, IntToStr(i), 'timer '+IntToStr(i)); |
427 RegisterBind(DefaultBinds, _S'n', 'timer_u'); |
428 RegisterBind(DefaultBinds, _S'n', 'timer_u'); |
428 |
429 |
429 RegisterBind(DefaultBinds, 'mousel', '/put'); |
430 RegisterBind(DefaultBinds, 'mousel', '+put'); |
430 RegisterBind(DefaultBinds, 'mouser', 'ammomenu'); |
431 RegisterBind(DefaultBinds, 'mouser', 'ammomenu'); |
431 RegisterBind(DefaultBinds, 'backspace', 'hjump'); |
432 RegisterBind(DefaultBinds, 'backspace', 'hjump'); |
432 RegisterBind(DefaultBinds, 'tab', 'switch'); |
433 RegisterBind(DefaultBinds, 'tab', 'switch'); |
433 RegisterBind(DefaultBinds, 'return', 'ljump'); |
434 RegisterBind(DefaultBinds, 'return', 'ljump'); |
434 RegisterBind(DefaultBinds, 'space', '+attack'); |
435 RegisterBind(DefaultBinds, 'space', '+attack'); |