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1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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4 * Copyright (c) 2012 Simeon Maxein <smaxein@googlemail.com> |
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5 * |
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6 * This program is free software; you can redistribute it and/or modify |
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7 * it under the terms of the GNU General Public License as published by |
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8 * the Free Software Foundation; version 2 of the License |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program; if not, write to the Free Software |
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17 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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18 */ |
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19 |
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20 /** |
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21 * This file contains important constants which might need to be changed to adapt to |
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22 * changes in the engine or protocols. |
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23 * |
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24 * It also contains getter functions for some constants (in particular for constants |
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25 * that are important for the layout of data structures), so that client code can |
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26 * query the constants that the library was built with. |
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27 */ |
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28 |
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29 #ifndef HWCONSTS_H_ |
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30 #define HWCONSTS_H_ |
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31 |
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32 #include <inttypes.h> |
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33 #include <stddef.h> |
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34 #include <stdbool.h> |
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35 |
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36 #define HEDGEHOGS_PER_TEAM 8 |
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37 #define DEFAULT_HEDGEHOG_COUNT 4 |
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38 #define DEFAULT_COLOR_INDEX 0 |
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39 |
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40 #define NETGAME_DEFAULT_PORT 46631 |
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41 #define PROTOCOL_VERSION 42 |
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42 #define MIN_SERVER_VERSION 1 |
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43 |
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44 // Used for sending scripts to the engine |
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45 #define MULTIPLAYER_SCRIPT_PATH "Scripts/Multiplayer/" |
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46 |
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47 #define WEAPONS_COUNT 55 |
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48 |
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49 // TODO allow frontend to override these? |
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50 /* A merge of mikade/bugq colours w/ a bit of channel feedback */ |
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51 #define HW_TEAMCOLOR_ARRAY { UINT32_C(0xffff0204), /* red */ \ |
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52 UINT32_C(0xff4980c1), /* blue */ \ |
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53 UINT32_C(0xff1de6ba), /* teal */ \ |
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54 UINT32_C(0xffb541ef), /* purple */ \ |
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55 UINT32_C(0xffe55bb0), /* pink */ \ |
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56 UINT32_C(0xff20bf00), /* green */ \ |
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57 UINT32_C(0xfffe8b0e), /* orange */ \ |
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58 UINT32_C(0xff5f3605), /* brown */ \ |
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59 UINT32_C(0xffffff01), /* yellow */ \ |
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60 /* add new colors here */ \ |
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61 0 } /* Keep this 0 at the end */ |
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62 |
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63 extern const size_t flib_teamcolor_count; |
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64 extern const uint32_t flib_teamcolors[]; |
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65 |
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66 /** |
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67 * Returns the team color (ARGB) corresponding to the color index (0 if index out of bounds) |
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68 */ |
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69 uint32_t flib_get_teamcolor(int colorIndex); |
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70 |
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71 /** |
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72 * Returns the number of team colors (i.e. the length of the flib_teamcolors array) |
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73 */ |
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74 int flib_get_teamcolor_count(); |
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75 |
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76 /** |
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77 * Returns the HEDGEHOGS_PER_TEAM constant |
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78 */ |
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79 int flib_get_hedgehogs_per_team(); |
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80 |
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81 /** |
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82 * Returns the WEAPONS_COUNT constant |
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83 */ |
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84 int flib_get_weapons_count(); |
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85 |
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86 /* |
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87 * These structs define the meaning of values in the flib_scheme struct, i.e. their correspondence to |
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88 * ini settings, engine commands and positions in the network protocol (the last is encoded in the |
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89 * order of settings/mods). |
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90 */ |
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91 typedef struct { |
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92 const char *name; // A name identifying this setting (used as key in the schemes file) |
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93 const char *engineCommand; // The command needed to send the setting to the engine. May be null if the setting is not sent to the engine (for the "health" setting) |
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94 const bool maxMeansInfinity; // If true, send a very high number to the engine if the setting is equal to its maximum |
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95 const bool times1000; // If true (for time-based settings), multiply the setting by 1000 before sending it to the engine. |
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96 const int min; // The smallest allowed value |
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97 const int max; // The highest allowed value |
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98 const int def; // The default value |
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99 } flib_metascheme_setting; |
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100 |
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101 typedef struct { |
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102 const char *name; // A name identifying this mod (used as key in the schemes file) |
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103 const int bitmaskIndex; // Mods are sent to the engine in a single integer, this field describes which bit of that integer is used |
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104 // for this particular mod. |
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105 } flib_metascheme_mod; |
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106 |
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107 typedef struct { |
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108 const int settingCount; |
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109 const int modCount; |
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110 const flib_metascheme_setting *settings; |
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111 const flib_metascheme_mod *mods; |
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112 } flib_metascheme; |
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113 |
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114 extern const flib_metascheme flib_meta; |
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115 |
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116 const flib_metascheme *flib_get_metascheme(); |
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117 |
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118 #endif |