share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua
changeset 11639 6733d6076915
parent 11638 df8fbbbcd775
child 11640 4865e715fb49
equal deleted inserted replaced
11638:df8fbbbcd775 11639:6733d6076915
  1765 	elseif cat[cIndex] == loc("Target Placement Mode") then
  1765 	elseif cat[cIndex] == loc("Target Placement Mode") then
  1766 		pMode = {loc("Standard Target")}
  1766 		pMode = {loc("Standard Target")}
  1767 	elseif cat[cIndex] == loc("Cleaver Placement Mode") then
  1767 	elseif cat[cIndex] == loc("Cleaver Placement Mode") then
  1768 		pMode = {loc("Standard Cleaver")}
  1768 		pMode = {loc("Standard Cleaver")}
  1769 	elseif cat[cIndex] == loc("Barrel Placement Mode") then
  1769 	elseif cat[cIndex] == loc("Barrel Placement Mode") then
  1770 		pMode = {1,50,75,100}
  1770 		pMode = {1,50,60,75,100,120}
  1771 	elseif cat[cIndex] == loc("Health Crate Placement Mode") then
  1771 	elseif cat[cIndex] == loc("Health Crate Placement Mode") then
  1772 		pMode = {25,50,75,100}
  1772 		pMode = {25,50,75,100}
  1773 	elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then
  1773 	elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then
  1774 		for i = 1, #atkArray do
  1774 		for i = 1, #atkArray do
  1775 			pMode[i] = atkArray[i][4] --pMode[i] = atkArray[i][2]
  1775 			pMode[i] = atkArray[i][4] --pMode[i] = atkArray[i][2]