1765 elseif cat[cIndex] == loc("Target Placement Mode") then |
1765 elseif cat[cIndex] == loc("Target Placement Mode") then |
1766 pMode = {loc("Standard Target")} |
1766 pMode = {loc("Standard Target")} |
1767 elseif cat[cIndex] == loc("Cleaver Placement Mode") then |
1767 elseif cat[cIndex] == loc("Cleaver Placement Mode") then |
1768 pMode = {loc("Standard Cleaver")} |
1768 pMode = {loc("Standard Cleaver")} |
1769 elseif cat[cIndex] == loc("Barrel Placement Mode") then |
1769 elseif cat[cIndex] == loc("Barrel Placement Mode") then |
1770 pMode = {1,50,75,100} |
1770 pMode = {1,50,60,75,100,120} |
1771 elseif cat[cIndex] == loc("Health Crate Placement Mode") then |
1771 elseif cat[cIndex] == loc("Health Crate Placement Mode") then |
1772 pMode = {25,50,75,100} |
1772 pMode = {25,50,75,100} |
1773 elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then |
1773 elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then |
1774 for i = 1, #atkArray do |
1774 for i = 1, #atkArray do |
1775 pMode[i] = atkArray[i][4] --pMode[i] = atkArray[i][2] |
1775 pMode[i] = atkArray[i][4] --pMode[i] = atkArray[i][2] |