equal
deleted
inserted
replaced
1012 SuddenDeathTurns = 50 |
1012 SuddenDeathTurns = 50 |
1013 WaterRise = 0 |
1013 WaterRise = 0 |
1014 HealthDecrease = 0 |
1014 HealthDecrease = 0 |
1015 WorldEdge = weNone |
1015 WorldEdge = weNone |
1016 |
1016 |
1017 for i = 0, 4 do |
1017 local tags = { TAG_TIME, TAG_BARRELS, TAG_SHIELD, TAG_ROUND_SCORE } |
1018 vTag[0] = AddVisualGear(0, 0, vgtHealthTag, 0, false) |
1018 for t=1, #tags do |
1019 end |
1019 vTag[tags[t]] = AddVisualGear(0, 0, vgtHealthTag, 0, false) |
1020 |
1020 HideTag(tags[t]) |
1021 HideTag(TAG_TIME) |
1021 end |
1022 HideTag(TAG_BARRELS) |
|
1023 HideTag(TAG_SHIELD) |
|
1024 HideTag(TAG_ROUND_SCORE) |
|
1025 |
1022 |
1026 wep[0] = loc("Barrel Launcher") |
1023 wep[0] = loc("Barrel Launcher") |
1027 wep[1] = loc("Mine Deployer") |
1024 wep[1] = loc("Mine Deployer") |
1028 wep[2] = loc("Flamer") |
1025 wep[2] = loc("Flamer") |
1029 |
1026 |