project_files/frontlib/model/map.c
branchhedgeroid
changeset 7857 2bc61f8841a1
parent 7497 7e1d72fc03c7
child 10017 de822cd3df3a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/frontlib/model/map.c	Sun Oct 28 15:12:37 2012 +0100
@@ -0,0 +1,110 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+#include "map.h"
+
+#include "../util/inihelper.h"
+#include "../util/util.h"
+#include "../util/logging.h"
+
+#include <stdlib.h>
+
+flib_map *flib_map_create_regular(const char *seed, const char *theme, int templateFilter) {
+	if(log_badargs_if2(seed==NULL, theme==NULL)) {
+		return NULL;
+	}
+	flib_map newmap = {0};
+	newmap.mapgen = MAPGEN_REGULAR;
+	newmap.name = "+rnd+";
+	newmap.seed = (char*)seed;
+	newmap.theme = (char*)theme;
+	newmap.templateFilter = templateFilter;
+	return flib_map_copy(&newmap);
+}
+
+flib_map *flib_map_create_maze(const char *seed, const char *theme, int mazeSize) {
+	if(log_badargs_if2(seed==NULL, theme==NULL)) {
+		return NULL;
+	}
+	flib_map newmap = {0};
+	newmap.mapgen = MAPGEN_MAZE;
+	newmap.name = "+maze+";
+	newmap.seed = (char*)seed;
+	newmap.theme = (char*)theme;
+	newmap.mazeSize = mazeSize;
+	return flib_map_copy(&newmap);
+}
+
+flib_map *flib_map_create_named(const char *seed, const char *name) {
+	if(log_badargs_if2(seed==NULL, name==NULL)) {
+		return NULL;
+	}
+	flib_map newmap = {0};
+	newmap.mapgen = MAPGEN_NAMED;
+	newmap.name = (char*)name;
+	newmap.seed = (char*)seed;
+	return flib_map_copy(&newmap);
+}
+
+flib_map *flib_map_create_drawn(const char *seed, const char *theme, const uint8_t *drawData, size_t drawDataSize) {
+	if(log_badargs_if3(seed==NULL, theme==NULL, drawData==NULL)) {
+		return NULL;
+	}
+	flib_map newmap = {0};
+	newmap.mapgen = MAPGEN_DRAWN;
+	newmap.name = "+drawn+";
+	newmap.seed = (char*)seed;
+	newmap.theme = (char*)theme;
+	newmap.drawData = (uint8_t*) drawData;
+	newmap.drawDataSize = drawDataSize;
+	return flib_map_copy(&newmap);
+}
+
+flib_map *flib_map_copy(const flib_map *map) {
+	flib_map *result = NULL;
+	if(map) {
+		flib_map *newmap = flib_calloc(1, sizeof(flib_map));
+		if(newmap) {
+			newmap->mapgen = map->mapgen;
+			newmap->drawDataSize = map->drawDataSize;
+			newmap->drawData = flib_bufdupnull(map->drawData, map->drawDataSize);
+			newmap->mazeSize = map->mazeSize;
+			newmap->name = flib_strdupnull(map->name);
+			newmap->seed = flib_strdupnull(map->seed);
+			newmap->templateFilter = map->templateFilter;
+			newmap->theme = flib_strdupnull(map->theme);
+			if((newmap->drawData || !map->drawData) && (newmap->name || !map->name) && (newmap->seed || !map->seed) && (newmap->theme || !map->theme)) {
+				result = newmap;
+				newmap = NULL;
+			}
+		}
+		flib_map_destroy(newmap);
+	}
+	return result;
+}
+
+void flib_map_destroy(flib_map *map) {
+	if(map) {
+		free(map->seed);
+		free(map->drawData);
+		free(map->name);
+		free(map->theme);
+		free(map);
+	}
+}