project_files/frontlib/model/team.c
branchhedgeroid
changeset 7857 2bc61f8841a1
parent 7497 7e1d72fc03c7
child 10017 de822cd3df3a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/frontlib/model/team.c	Sun Oct 28 15:12:37 2012 +0100
@@ -0,0 +1,323 @@
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+#include "team.h"
+
+#include "../util/inihelper.h"
+#include "../util/util.h"
+#include "../util/logging.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+static flib_team *from_ini_handleError(flib_team *result, flib_ini *settingfile) {
+	flib_ini_destroy(settingfile);
+	flib_team_destroy(result);
+	return NULL;
+}
+
+flib_team *flib_team_from_ini(const char *filename) {
+	if(log_badargs_if(filename==NULL)) {
+		return NULL;
+	}
+
+	flib_team *result = flib_calloc(1, sizeof(flib_team));
+	flib_ini *ini = NULL;
+
+	if(!result) {
+		return from_ini_handleError(result, ini);
+	}
+
+	ini = flib_ini_load(filename);
+	if(!ini) {
+		flib_log_e("Error loading team file %s", filename);
+		return from_ini_handleError(result, ini);
+	}
+
+	if(flib_ini_enter_section(ini, "team")) {
+		flib_log_e("Missing section \"Team\" in team file %s", filename);
+		return from_ini_handleError(result, ini);
+	}
+	bool error = false;
+	error |= flib_ini_get_str(ini, &result->name, "name");
+	error |= flib_ini_get_str(ini, &result->grave, "grave");
+	error |= flib_ini_get_str(ini, &result->fort, "fort");
+	error |= flib_ini_get_str(ini, &result->voicepack, "voicepack");
+	error |= flib_ini_get_str(ini, &result->flag, "flag");
+	error |= flib_ini_get_int(ini, &result->rounds, "rounds");
+	error |= flib_ini_get_int(ini, &result->wins, "wins");
+	error |= flib_ini_get_int(ini, &result->campaignProgress, "campaignprogress");
+
+	int difficulty = 0;
+	error |= flib_ini_get_int(ini, &difficulty, "difficulty");
+
+	if(error) {
+		flib_log_e("Missing or malformed entry in section \"Team\" in file %s", filename);
+		return from_ini_handleError(result, ini);
+	}
+
+	for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+		char sectionName[32];
+		if(snprintf(sectionName, sizeof(sectionName), "hedgehog%i", i) <= 0) {
+			return from_ini_handleError(result, ini);
+		}
+		if(flib_ini_enter_section(ini, sectionName)) {
+			flib_log_e("Missing section \"%s\" in team file %s", sectionName, filename);
+			return from_ini_handleError(result, ini);
+		}
+		flib_hog *hog = &result->hogs[i];
+		error |= flib_ini_get_str(ini, &hog->name, "name");
+		error |= flib_ini_get_str(ini, &hog->hat, "hat");
+		error |= flib_ini_get_int(ini, &hog->rounds, "rounds");
+		error |= flib_ini_get_int(ini, &hog->kills, "kills");
+		error |= flib_ini_get_int(ini, &hog->deaths, "deaths");
+		error |= flib_ini_get_int(ini, &hog->suicides, "suicides");
+		result->hogs[i].difficulty = difficulty;
+		result->hogs[i].initialHealth = TEAM_DEFAULT_HEALTH;
+
+		if(error) {
+			flib_log_e("Missing or malformed entry in section \"%s\" in file %s", sectionName, filename);
+			return from_ini_handleError(result, ini);
+		}
+	}
+
+	if(!flib_ini_enter_section(ini, "binds")) {
+		result->bindingCount = flib_ini_get_keycount(ini);
+		if(result->bindingCount<0) {
+			flib_log_e("Error reading bindings from file %s", filename);
+			result->bindingCount = 0;
+		}
+		result->bindings = flib_calloc(result->bindingCount, sizeof(flib_binding));
+		if(!result->bindings) {
+			return from_ini_handleError(result, ini);
+		}
+		for(int i=0; i<result->bindingCount; i++) {
+			char *keyname = flib_ini_get_keyname(ini, i);
+			if(!keyname) {
+				error = true;
+			} else {
+				result->bindings[i].action = flib_urldecode(keyname);
+				error |= !result->bindings[i].action;
+				error |= flib_ini_get_str(ini, &result->bindings[i].binding, keyname);
+			}
+			free(keyname);
+		}
+	}
+
+	if(error) {
+		flib_log_e("Error reading team file %s", filename);
+		return from_ini_handleError(result, ini);
+	}
+
+	flib_ini_destroy(ini);
+	return result;
+}
+
+void flib_team_destroy(flib_team *team) {
+	if(team) {
+		for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+			free(team->hogs[i].name);
+			free(team->hogs[i].hat);
+			flib_weaponset_destroy(team->hogs[i].weaponset);
+		}
+		free(team->name);
+		free(team->grave);
+		free(team->fort);
+		free(team->voicepack);
+		free(team->flag);
+		if(team->bindings) {
+			for(int i=0; i<team->bindingCount; i++) {
+				free(team->bindings[i].action);
+				free(team->bindings[i].binding);
+			}
+		}
+		free(team->bindings);
+		free(team->ownerName);
+		free(team);
+	}
+}
+
+static int writeTeamSection(const flib_team *team, flib_ini *ini) {
+	if(flib_ini_create_section(ini, "team")) {
+		return -1;
+	}
+	bool error = false;
+	error |= flib_ini_set_str(ini, "name",  team->name);
+	error |= flib_ini_set_str(ini, "grave", team->grave);
+	error |= flib_ini_set_str(ini, "fort", team->fort);
+	error |= flib_ini_set_str(ini, "voicepack", team->voicepack);
+	error |= flib_ini_set_str(ini, "flag", team->flag);
+	error |= flib_ini_set_int(ini, "rounds", team->rounds);
+	error |= flib_ini_set_int(ini, "wins", team->wins);
+	error |= flib_ini_set_int(ini, "campaignprogress", team->campaignProgress);
+	error |= flib_ini_set_int(ini, "difficulty", team->hogs[0].difficulty);
+	return error;
+}
+
+static int writeHogSections(const flib_team *team, flib_ini *ini) {
+	for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+		const flib_hog *hog = &team->hogs[i];
+		char sectionName[32];
+		if(snprintf(sectionName, sizeof(sectionName), "hedgehog%i", i) <= 0) {
+			return -1;
+		}
+		if(flib_ini_create_section(ini, sectionName)) {
+			return -1;
+		}
+		bool error = false;
+		error |= flib_ini_set_str(ini, "name", hog->name);
+		error |= flib_ini_set_str(ini, "hat", hog->hat);
+		error |= flib_ini_set_int(ini, "rounds", hog->rounds);
+		error |= flib_ini_set_int(ini, "kills", hog->kills);
+		error |= flib_ini_set_int(ini, "deaths", hog->deaths);
+		error |= flib_ini_set_int(ini, "suicides", hog->suicides);
+		if(error) {
+			return error;
+		}
+	}
+	return 0;
+}
+
+static int writeBindingSection(const flib_team *team, flib_ini *ini) {
+	if(team->bindingCount == 0) {
+		return 0;
+	}
+	if(flib_ini_create_section(ini, "binds")) {
+		return -1;
+	}
+	for(int i=0; i<team->bindingCount; i++) {
+		bool error = false;
+		char *action = flib_urlencode(team->bindings[i].action);
+		if(action) {
+			error |= flib_ini_set_str(ini, action, team->bindings[i].binding);
+			free(action);
+		} else {
+			error = true;
+		}
+		if(error) {
+			return error;
+		}
+	}
+	return 0;
+}
+
+int flib_team_to_ini(const char *filename, const flib_team *team) {
+	int result = -1;
+	if(!log_badargs_if2(filename==NULL, team==NULL)) {
+		flib_ini *ini = flib_ini_create(filename);
+		bool error = false;
+		error |= writeTeamSection(team, ini);
+		error |= writeHogSections(team, ini);
+		error |= writeBindingSection(team, ini);
+		if(!error) {
+			result = flib_ini_save(ini, filename);
+		}
+		flib_ini_destroy(ini);
+	}
+	return result;
+}
+
+int flib_team_set_weaponset(flib_team *team, const flib_weaponset *set) {
+	if(team) {
+		for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+			flib_weaponset_destroy(team->hogs[i].weaponset);
+			team->hogs[i].weaponset = flib_weaponset_copy(set);
+			if(set && !team->hogs[i].weaponset) {
+				return -1;
+			}
+		}
+	}
+	return 0;
+}
+
+void flib_team_set_health(flib_team *team, int health) {
+	if(team) {
+		for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+			team->hogs[i].initialHealth = health;
+		}
+	}
+}
+
+static char *strdupWithError(const char *in, bool *error) {
+	char *out = flib_strdupnull(in);
+	if(in && !out) {
+		*error = true;
+	}
+	return out;
+}
+
+flib_team *flib_team_copy(const flib_team *team) {
+	flib_team *result = NULL;
+	if(team) {
+		flib_team *tmpTeam = flib_calloc(1, sizeof(flib_team));
+		if(tmpTeam) {
+			bool error = false;
+
+			for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
+				tmpTeam->hogs[i].name = strdupWithError(team->hogs[i].name, &error);
+				tmpTeam->hogs[i].hat = strdupWithError(team->hogs[i].hat, &error);
+				tmpTeam->hogs[i].rounds = team->hogs[i].rounds;
+				tmpTeam->hogs[i].kills = team->hogs[i].kills;
+				tmpTeam->hogs[i].deaths = team->hogs[i].deaths;
+				tmpTeam->hogs[i].suicides = team->hogs[i].suicides;
+				tmpTeam->hogs[i].difficulty = team->hogs[i].difficulty;
+				tmpTeam->hogs[i].initialHealth = team->hogs[i].initialHealth;
+				tmpTeam->hogs[i].weaponset = flib_weaponset_copy(team->hogs[i].weaponset);
+				if(team->hogs[i].weaponset && !tmpTeam->hogs[i].weaponset) {
+					error = true;
+				}
+			}
+
+			tmpTeam->name = strdupWithError(team->name, &error);
+			tmpTeam->grave = strdupWithError(team->grave, &error);
+			tmpTeam->fort = strdupWithError(team->fort, &error);
+			tmpTeam->voicepack = strdupWithError(team->voicepack, &error);
+			tmpTeam->flag = strdupWithError(team->flag, &error);
+			tmpTeam->ownerName = strdupWithError(team->ownerName, &error);
+
+			tmpTeam->bindingCount = team->bindingCount;
+			if(team->bindings) {
+				tmpTeam->bindings = flib_calloc(team->bindingCount, sizeof(flib_binding));
+				if(tmpTeam->bindings) {
+					for(int i=0; i<tmpTeam->bindingCount; i++) {
+						tmpTeam->bindings[i].action = strdupWithError(team->bindings[i].action, &error);
+						tmpTeam->bindings[i].binding = strdupWithError(team->bindings[i].binding, &error);
+					}
+				} else {
+					error = true;
+				}
+			}
+
+			tmpTeam->rounds = team->rounds;
+			tmpTeam->wins = team->wins;
+			tmpTeam->campaignProgress = team->campaignProgress;
+
+			tmpTeam->colorIndex = team->colorIndex;
+			tmpTeam->hogsInGame = team->hogsInGame;
+			tmpTeam->remoteDriven = team->remoteDriven;
+
+			if(!error) {
+				result = tmpTeam;
+				tmpTeam = 0;
+			}
+		}
+		flib_team_destroy(tmpTeam);
+	}
+	return result;
+}