--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/HWUtils.m Fri Oct 28 18:26:17 2011 +0200
@@ -0,0 +1,68 @@
+/*
+ * Hedgewars-iOS, a Hedgewars port for iOS devices
+ * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * File created on 01/10/2011.
+ */
+
+
+#import "HWUtils.h"
+#import <sys/types.h>
+#import <sys/sysctl.h>
+#import "hwconsts.h"
+
+static NSString *cachedModel = nil;
+static NSArray *cachedColors = nil;
+
+@implementation HWUtils
+
++(NSString *)modelType {
+ if (cachedModel == nil) {
+ size_t size;
+ // set 'oldp' parameter to NULL to get the size of the data returned so we can allocate appropriate amount of space
+ sysctlbyname("hw.machine", NULL, &size, NULL, 0);
+ char *name = (char *)malloc(sizeof(char) * size);
+ // get the platform name
+ sysctlbyname("hw.machine", name, &size, NULL, 0);
+
+ cachedModel = [[NSString stringWithUTF8String:name] retain];
+ free(name);
+ }
+ return cachedModel;
+}
+
++(NSArray *)teamColors {
+ if (cachedColors == nil) {
+ // by default colors are ARGB but we do computation over RGB, hence we have to "& 0x00FFFFFF" before processing
+ unsigned int colors[] = HW_TEAMCOLOR_ARRAY;
+ NSMutableArray *array = [[NSMutableArray alloc] init];
+
+ int i = 0;
+ while(colors[i] != 0)
+ [array addObject:[NSNumber numberWithUnsignedInt:(colors[i++] & 0x00FFFFFF)]];
+
+ cachedColors = [[NSArray arrayWithArray:array] retain];
+ [array release];
+ }
+ return cachedColors;
+}
+
++(void) releaseCache {
+ releaseAndNil(cachedModel);
+ releaseAndNil(cachedColors);
+}
+
+@end