cocoaTouch/otherSrc/SDL_image.h
changeset 3361 cfc6cd502f85
parent 3360 717b4e46e855
child 3362 8d3b4d19ce27
--- a/cocoaTouch/otherSrc/SDL_image.h	Mon Apr 19 15:30:11 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,87 +0,0 @@
-/*
-    SDL_image:  An example image loading library for use with SDL
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-/* A simple library to load images of various formats as SDL surfaces */
-
-#ifndef _SDL_IMAGE_H
-#define _SDL_IMAGE_H
-
-#include "SDL.h"
-#include "SDL_version.h"
-#include "begin_code.h"
-
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
-*/
-#define SDL_IMAGE_MAJOR_VERSION	1
-#define SDL_IMAGE_MINOR_VERSION	2
-#define SDL_IMAGE_PATCHLEVEL	10
-
-typedef enum {
-    IMG_INIT_JPG = 0x00000001,
-    IMG_INIT_PNG = 0x00000002,
-    IMG_INIT_TIF = 0x00000004
-} IMG_InitFlags;
-
-/* Loads dynamic libraries and prepares them for use.  Flags should be
-   one or more flags from IMG_InitFlags OR'd together.
-   It returns the flags successfully initialized, or 0 on failure.
- */
-extern DECLSPEC int SDLCALL IMG_Init(int flags);
-
-/* Unloads libraries loaded with IMG_Init */
-extern DECLSPEC void SDLCALL IMG_Quit(void);
-
-/* Load an image from an SDL data source.
-   The 'type' may be one of: "BMP", "GIF", "PNG", etc.
-
-   If the image format supports a transparent pixel, SDL will set the
-   colorkey for the surface.  You can enable RLE acceleration on the
-   surface afterwards by calling:
-	SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey);
- */
-extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadTyped_RW(SDL_RWops *src, int freesrc, char *type);
-/* Convenience functions */
-extern DECLSPEC SDL_Surface * SDLCALL IMG_Load(const char *file);
-extern DECLSPEC SDL_Surface * SDLCALL IMG_Load_RW(SDL_RWops *src, int freesrc);
-
-/* Functions to detect a file type, given a seekable source */
-extern DECLSPEC int SDLCALL IMG_isPNG(SDL_RWops *src);
-
-/* Individual loading functions */
-extern DECLSPEC SDL_Surface * SDLCALL IMG_LoadPNG_RW(SDL_RWops *src);
-
-/* We'll use SDL for reporting errors */
-#define IMG_SetError	SDL_SetError
-#define IMG_GetError	SDL_GetError
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-#include "close_code.h"
-
-#endif /* _SDL_IMAGE_H */