--- a/QTfrontend/pageroomslist.h Wed Sep 28 06:24:10 2011 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,83 +0,0 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; version 2 of the License
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-
-#ifndef PAGE_ROOMLIST_H
-#define PAGE_ROOMLIST_H
-
-#include "AbstractPage.h"
-#include "SDLs.h"
-
-class HWChatWidget;
-class AmmoSchemeModel;
-
-class PageRoomsList : public AbstractPage
-{
- Q_OBJECT
-
-public:
- PageRoomsList(QWidget* parent, QSettings * config, SDLInteraction * sdli);
-
- QLineEdit * roomName;
- QLineEdit * searchText;
- QTableWidget * roomsList;
- QPushButton * BtnCreate;
- QPushButton * BtnJoin;
- QPushButton * BtnRefresh;
- QPushButton * BtnAdmin;
- QPushButton * BtnClear;
- QComboBox * CBState;
- QComboBox * CBRules;
- QComboBox * CBWeapons;
- HWChatWidget * chatWidget;
- QLabel * lblCount;
-
-public slots:
- void setRoomsList(const QStringList & list);
- void setAdmin(bool);
- void updateNickCounter(int cnt);
-
-signals:
- void askForCreateRoom(const QString &);
- void askForJoinRoom(const QString &);
- void askForRoomList();
- void askJoinConfirmation(const QString &);
-
-protected:
- QLayout * bodyLayoutDefinition();
- QLayout * footerLayoutDefinition();
- void connectSignals();
-
-private slots:
- void onCreateClick();
- void onJoinClick();
- void onRefreshClick();
- void onClearClick();
- void onJoinConfirmation(const QString &);
-
-private:
- QSettings * m_gameSettings;
- SDLInteraction * m_sdli;
-
- bool gameInLobby;
- QString gameInLobbyName;
- QStringList listFromServer;
- AmmoSchemeModel * ammoSchemeModel;
-
-};
-
-#endif