project_files/Android-build/SDL-android-project/res/layout/fragment_roomlist.xml
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
changeset 10580 17560eb73b4c
parent 7582 714310efad8f
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:paddingLeft="8dp"
    android:paddingRight="8dp" >

    <ListView
        android:id="@id/android:list"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:drawSelectorOnTop="false"
        android:cacheColorHint="@android:color/transparent"
        tools:listitem="@layout/listview_room" />

    <TextView
        android:id="@id/android:empty"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:text="@string/no_rooms_in_list" />

</LinearLayout>