project_files/Android-build/SDL-android-project/res/layout/spinner_textimg_entry.xml
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
changeset 10580 17560eb73b4c
parent 5613 a7e40b20ce44
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
	android:layout_width="wrap_content"
	android:layout_height="wrap_content"
	android:gravity="center">
	<ImageView
		android:id="@+id/spinner_img"
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:layout_gravity="center"
		android:adjustViewBounds="true"
		android:scaleType="centerInside"
		android:layout_marginRight="5dip"
		/>
	<TextView
		android:id="@+id/spinner_txt"
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:textSize="14dip"
		android:textColor="#FFF"
		android:gravity="center"/>
</LinearLayout>