project_files/Android-build/SDL-android-project/res/menu/main_options.xml
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
changeset 10580 17560eb73b4c
parent 7582 714310efad8f
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.

<menu xmlns:android="http://schemas.android.com/apk/res/android" >
    <item
        android:id="@+id/download"
        android:title="@string/main_menu_downloader"
        android:icon="@android:drawable/ic_menu_save"
        android:showAsAction="ifRoom|withText" />
    <item
        android:id="@+id/preferences"
        android:title="@string/main_menu_preferences"
        android:icon="@android:drawable/ic_menu_preferences"
        android:showAsAction="ifRoom|withText" />
    <item
        android:id="@+id/edit_teams"
        android:title="@string/edit_teams_menu"
        android:showAsAction="ifRoom|withText" />
    <item
        android:id="@+id/edit_weaponsets"
        android:title="@string/edit_weaponsets_menu"
        android:showAsAction="ifRoom|withText" />
</menu>