On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Restored HWForm's min height to 580.
Fixed the 2px alignment issue with the map list and map previews' top edges that unC0Rr was whining about. <3
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef HATBUTTON_H
#define HATBUTTON_H
#include <QPushButton>
#include <QString>
#include <QModelIndex>
class HatModel;
class HatButton : public QPushButton
{
Q_OBJECT
Q_PROPERTY(int currentIndex READ currentIndex WRITE setCurrentIndex)
Q_PROPERTY(QString currentHat READ currentHat WRITE setCurrentHat)
public:
HatButton(QWidget* parent);
int currentIndex();
QString currentHat() const;
private:
QModelIndex m_hat;
HatModel * m_hatModel;
signals:
void currentIndexChanged(int);
void currentHatChanged(const QString &);
public slots:
void setCurrentIndex(int index);
void setCurrentHat(const QString & name);
private slots:
void showPrompt();
};
#endif // HATBUTTON_H