author | Wuzzy <Wuzzy2@mail.ru> |
Sun, 22 Oct 2017 00:48:38 +0200 | |
changeset 12736 | 7cbb0241d31c |
parent 10017 | de822cd3df3a |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "ipcprotocol.h" #include "../util/util.h" #include "../util/logging.h" #include "../md5/md5.h" #include <stdio.h> #include <stdbool.h> #include <string.h> #include <inttypes.h> #include <stdlib.h> int flib_ipc_append_message(flib_vector *vec, const char *fmt, ...) { int result = -1; if(!log_badargs_if2(vec==NULL, fmt==NULL)) { // 1 byte size prefix, 255 bytes max message length, 1 0-byte for vsnprintf char msgbuffer[257]; // Format the message, leaving one byte at the start for the length va_list argp; va_start(argp, fmt); int msgSize = vsnprintf(msgbuffer+1, 256, fmt, argp); va_end(argp); if(!log_e_if(msgSize > 255, "Message too long (%u bytes)", (unsigned)msgSize) && !log_e_if(msgSize < 0, "printf error")) { // Add the length prefix ((uint8_t*)msgbuffer)[0] = msgSize; // Append it to the vector result = flib_vector_append(vec, msgbuffer, msgSize+1); } } return result; } int flib_ipc_append_mapconf(flib_vector *vec, const flib_map *map, bool mappreview) { int result = -1; flib_vector *tempvector = flib_vector_create(); if(!log_badargs_if2(vec==NULL, map==NULL)) { bool error = false; if(map->mapgen == MAPGEN_NAMED) { error |= log_e_if(!map->name, "Missing map name") || flib_ipc_append_message(tempvector, "emap %s", map->name); } if(!mappreview) { error |= log_e_if(!map->theme, "Missing map theme") || flib_ipc_append_message(tempvector, "etheme %s", map->theme); } error |= flib_ipc_append_seed(tempvector, map->seed); error |= flib_ipc_append_message(tempvector, "e$template_filter %i", map->templateFilter); error |= flib_ipc_append_message(tempvector, "e$mapgen %i", map->mapgen); if(map->mapgen == MAPGEN_MAZE) { error |= flib_ipc_append_message(tempvector, "e$maze_size %i", map->mazeSize); } if(map->mapgen == MAPGEN_DRAWN) { /* * We have to split the drawn map data into several edraw messages here because * it can be longer than the maximum message size. */ const char *edraw = "edraw "; int edrawlen = strlen(edraw); for(size_t offset=0; offset<map->drawDataSize; offset+=200) { size_t bytesRemaining = map->drawDataSize-offset; int fragmentsize = bytesRemaining < 200 ? bytesRemaining : 200; uint8_t messagesize = edrawlen + fragmentsize; error |= flib_vector_append(tempvector, &messagesize, 1); error |= flib_vector_append(tempvector, edraw, edrawlen); error |= flib_vector_append(tempvector, map->drawData+offset, fragmentsize); } } if(!log_e_if(error, "Error generating map config")) { // Message created, now we can copy everything. flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { result = 0; } } } flib_vector_destroy(tempvector); return result; } int flib_ipc_append_seed(flib_vector *vec, const char *seed) { if(log_badargs_if2(vec==NULL, seed==NULL)) { return -1; } return flib_ipc_append_message(vec, "eseed %s", seed); } int flib_ipc_append_script(flib_vector *vec, const char *script) { int result = -1; if(!log_badargs_if2(vec==NULL, script==NULL)) { result = flib_ipc_append_message(vec, "escript %s", script); } return result; } int flib_ipc_append_style(flib_vector *vec, const char *style) { int result = -1; char *copy = flib_strdupnull(style); if(!log_badargs_if(vec==NULL) && copy) { if(!strcmp("Normal", copy)) { // "Normal" means no gametype script // TODO if an empty script called "Normal" is added to the scripts directory this can be removed result = 0; } else { size_t len = strlen(copy); for(size_t i=0; i<len; i++) { if(copy[i] == ' ') { copy[i] = '_'; } } result = flib_ipc_append_message(vec, "escript %s%s.lua", MULTIPLAYER_SCRIPT_PATH, copy); } } free(copy); return result; } static uint32_t buildModFlags(const flib_scheme *scheme) { uint32_t result = 0; for(int i=0; i<flib_meta.modCount; i++) { if(scheme->mods[i]) { int bitmaskIndex = flib_meta.mods[i].bitmaskIndex; result |= (UINT32_C(1) << bitmaskIndex); } } return result; } int flib_ipc_append_gamescheme(flib_vector *vec, const flib_scheme *scheme) { int result = -1; flib_vector *tempvector = flib_vector_create(); if(!log_badargs_if2(vec==NULL, scheme==NULL) && tempvector) { bool error = false; error |= flib_ipc_append_message(tempvector, "e$gmflags %"PRIu32, buildModFlags(scheme)); for(int i=0; i<flib_meta.settingCount; i++) { if(flib_meta.settings[i].engineCommand) { int value = scheme->settings[i]; if(flib_meta.settings[i].maxMeansInfinity) { value = value>=flib_meta.settings[i].max ? 9999 : value; } if(flib_meta.settings[i].times1000) { value *= 1000; } error |= flib_ipc_append_message(tempvector, "%s %i", flib_meta.settings[i].engineCommand, value); } } if(!error) { // Message created, now we can copy everything. flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { result = 0; } } } flib_vector_destroy(tempvector); return result; } static int appendWeaponSet(flib_vector *vec, flib_weaponset *set) { return flib_ipc_append_message(vec, "eammloadt %s", set->loadout) || flib_ipc_append_message(vec, "eammprob %s", set->crateprob) || flib_ipc_append_message(vec, "eammdelay %s", set->delay) || flib_ipc_append_message(vec, "eammreinf %s", set->crateammo); } static void calculateMd5Hex(const char *in, char out[33]) { md5_state_t md5state; uint8_t md5bytes[16]; md5_init(&md5state); md5_append(&md5state, (unsigned char*)in, strlen(in)); md5_finish(&md5state, md5bytes); for(int i=0;i<sizeof(md5bytes); i++) { snprintf(out+i*2, 3, "%02x", (unsigned)md5bytes[i]); } } static int flib_ipc_append_addteam(flib_vector *vec, const flib_team *team, bool perHogAmmo, bool noAmmoStore) { int result = -1; flib_vector *tempvector = flib_vector_create(); if(!log_badargs_if2(vec==NULL, team==NULL) && tempvector) { bool error = false; if(!perHogAmmo && !noAmmoStore) { error = error || appendWeaponSet(tempvector, team->hogs[0].weaponset) || flib_ipc_append_message(tempvector, "eammstore"); } char md5Hex[33]; calculateMd5Hex(team->ownerName ? team->ownerName : "", md5Hex); if(team->colorIndex<0 || team->colorIndex>=flib_teamcolor_count) { flib_log_e("Color index out of bounds for team %s: %i", team->name, team->colorIndex); error = true; } else { error |= flib_ipc_append_message(tempvector, "eaddteam %s %"PRIu32" %s", md5Hex, flib_teamcolors[team->colorIndex], team->name); } if(team->remoteDriven) { error |= flib_ipc_append_message(tempvector, "erdriven"); } error |= flib_ipc_append_message(tempvector, "egrave %s", team->grave); error |= flib_ipc_append_message(tempvector, "efort %s", team->fort); error |= flib_ipc_append_message(tempvector, "evoicepack %s", team->voicepack); error |= flib_ipc_append_message(tempvector, "eflag %s", team->flag); for(int i=0; i<team->bindingCount; i++) { error |= flib_ipc_append_message(tempvector, "ebind %s %s", team->bindings[i].binding, team->bindings[i].action); } for(int i=0; i<team->hogsInGame; i++) { if(perHogAmmo && !noAmmoStore) { error |= appendWeaponSet(tempvector, team->hogs[i].weaponset); } error |= flib_ipc_append_message(tempvector, "eaddhh %i %i %s", team->hogs[i].difficulty, team->hogs[i].initialHealth, team->hogs[i].name); error |= flib_ipc_append_message(tempvector, "ehat %s", team->hogs[i].hat); } if(!error) { // Message created, now we can copy everything. flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { result = 0; } } } flib_vector_destroy(tempvector); return result; } int flib_ipc_append_fullconfig(flib_vector *vec, const flib_gamesetup *setup, bool netgame) { int result = -1; flib_vector *tempvector = flib_vector_create(); if(!log_badargs_if2(vec==NULL, setup==NULL) && tempvector) { bool error = false; bool perHogAmmo = false; bool sharedAmmo = false; error |= flib_ipc_append_message(vec, netgame ? "TN" : "TL"); if(setup->map) { error |= flib_ipc_append_mapconf(tempvector, setup->map, false); } if(setup->style) { error |= flib_ipc_append_style(tempvector, setup->style); } if(setup->gamescheme) { error |= flib_ipc_append_gamescheme(tempvector, setup->gamescheme); sharedAmmo = flib_scheme_get_mod(setup->gamescheme, "sharedammo"); // Shared ammo has priority over per-hog ammo perHogAmmo = !sharedAmmo && flib_scheme_get_mod(setup->gamescheme, "perhogammo"); } if(setup->teamlist->teams && setup->teamlist->teamCount>0) { int *clanColors = flib_calloc(setup->teamlist->teamCount, sizeof(int)); if(!clanColors) { error = true; } else { int clanCount = 0; for(int i=0; !error && i<setup->teamlist->teamCount; i++) { flib_team *team = setup->teamlist->teams[i]; // Find the clan index of this team (clans are identified by color). bool newClan = false; int clan = 0; while(clan<clanCount && clanColors[clan] != team->colorIndex) { clan++; } if(clan==clanCount) { newClan = true; clanCount++; clanColors[clan] = team->colorIndex; } // If shared ammo is active, only add an ammo store for the first team in each clan. bool noAmmoStore = sharedAmmo&&!newClan; error |= flib_ipc_append_addteam(tempvector, setup->teamlist->teams[i], perHogAmmo, noAmmoStore); } } free(clanColors); } error |= flib_ipc_append_message(tempvector, "!"); if(!error) { // Message created, now we can copy everything. flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { result = 0; } } } return result; }