author | Wuzzy <Wuzzy2@mail.ru> |
Sun, 22 Oct 2017 00:48:38 +0200 | |
changeset 12736 | 7cbb0241d31c |
parent 10017 | de822cd3df3a |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** * A complete game configuration that contains all settings the engine needs to start a * local or networked game. */ #ifndef MODEL_GAMESETUP_H_ #define MODEL_GAMESETUP_H_ #include "scheme.h" #include "weapon.h" #include "map.h" #include "teamlist.h" typedef struct { char *style; //!< e.g. "Capture the Flag" flib_scheme *gamescheme; flib_map *map; flib_teamlist *teamlist; } flib_gamesetup; void flib_gamesetup_destroy(flib_gamesetup *gamesetup); /** * Deep-copy of the flib_gamesetup. */ flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *gamesetup); #endif