Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
{-# LANGUAGE OverloadedStrings #-}
module Consts where
import qualified Data.ByteString.Char8 as B
serverVersion :: B.ByteString
serverVersion = "0"