Randomized teams now can have any random hats (not just from types.ini)
The predefined hat sets still work, however. There are now 3 types of hat selections:
1) Use hats from types.ini
2) Randomly select one hat for all hedgehogs
3) Randomly select hat for each hedgehog (rare)
#ifndef BANDIALOG_H
#define BANDIALOG_H
#include <QDialog>
class QComboBox;
class QRadioButton;
class QLineEdit;
class BanDialog : public QDialog
{
Q_OBJECT
public:
explicit BanDialog(QWidget *parent = 0);
bool byIP();
int duration();
QString banId();
QString reason();
private:
QRadioButton * rbIP;
QRadioButton * rbNick;
QLineEdit * leId;
QLineEdit * leReason;
QComboBox * cbTime;
private slots:
void okClicked();
};
#endif // BANDIALOG_H