diff -r 87a947097d00 -r 13d13aefa4de hedgewars/uAIMisc.pas --- a/hedgewars/uAIMisc.pas Sun Mar 11 20:36:50 2012 -0400 +++ b/hedgewars/uAIMisc.pas Sun Mar 11 22:35:55 2012 -0400 @@ -319,9 +319,9 @@ end; if (Flags and 1 <> 0) and TraceDrown(x, y, Point.x, Point.y, dX, dY, erasure) then if Score > 0 then - inc(rate, KillScore) + inc(rate, KillScore + Score) // Add a bit of a bonus for bigger hog drownings else - dec(rate, KillScore * friendlyfactor div 100) + dec(rate, KillScore * friendlyfactor div 100 - Score) // and more of a punishment for drowning bigger friendly hogs else if dmg >= abs(Score) then if Score > 0 then inc(rate, KillScore) @@ -361,9 +361,9 @@ end; if (Flags and 1 <> 0) and TraceShoveDrown(Me, Point.x, Point.y, dX, dY) then if Score > 0 then - inc(rate, KillScore) + inc(rate, KillScore + Score) // Add a bit of a bonus for bigger hog drownings else - dec(rate, KillScore * friendlyfactor div 100) + dec(rate, KillScore * friendlyfactor div 100 - Score) // and more of a punishment for drowning bigger friendly hogs else if power >= abs(Score) then if Score > 0 then inc(rate, KillScore) @@ -412,9 +412,9 @@ else dX:= dX + 0.01; if TraceDrown(x, y, Point.x, Point.y, dX, dY, erasure) then if Score > 0 then - inc(rate, KillScore) + inc(rate, KillScore + Score) // Add a bit of a bonus for bigger hog drownings else - dec(rate, KillScore * friendlyfactor div 100) + dec(rate, KillScore * friendlyfactor div 100 - Score) // and more of a punishment for drowning bigger friendly hogs else if dmg >= abs(Score) then dmg := KillScore; if Score > 0 then