diff -r e987dff8e5f2 -r 57b117d441b9 share/hedgewars/Data/Missions/Training/Basic_Training_-_Cluster_Bomb.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Cluster_Bomb.lua Mon Oct 29 17:38:54 2012 -0400 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Cluster_Bomb.lua Mon Oct 29 18:20:08 2012 -0400 @@ -1,123 +1,123 @@ -loadfile(GetDataPath() .. "Scripts/Locale.lua")() - -local player = nil -local scored = 0 -local end_timer = 5000 -local game_lost = false -local time_goal = 0 - -function spawnTarget() - - gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0) - - if scored == 0 then x = 628 end - if scored == 1 then x = 891 end - if scored == 2 then x = 1309 end - if scored == 3 then x = 1128 end - if scored == 4 then x = 410 end - if scored == 5 then x = 1564 end - if scored == 6 then x = 1348 end - if scored == 7 then x = 169 end - if scored == 8 then x = 1720 end - if scored == 9 then x = 1441 end - if scored == 10 then x = 599 end - if scored == 11 then x = 1638 end - - if scored == 6 then - SetGearPosition(gear, 1248, 476) - else - SetGearPosition(gear, x, 0) - end - -end - -function onGameInit() - - Seed = 1 - GameFlags = gfDisableWind + gfInfAttack + gfOneClanMode - TurnTime = 180 * 1000 - Map = "Trash" - Theme = "Golf" - Goals = "Take down all the targets|Achieve it using only Cluster Bomb" - CaseFreq = 0 - MinesNum = 0 - Explosives = 0 - - AddTeam("The Hogies", 2850005, "Statue", "Island", "Hog Islands") - - player = AddHog(loc("Private Novak"), 0, 1, "war_desertGrenadier1") - SetGearPosition(player, 756, 370) - -end - -function onAmmoStoreInit() - - SetAmmo(amClusterBomb, 9, 0, 0, 0) - -end - -function onGameStart() - - ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("You have to destroy 12 targets in 180 seconds"), -amClusterBomb, 5000) - spawnTarget() - -end - -function onGameTick20() - - if TurnTimeLeft < 40 and TurnTimeLeft > 0 and scored < 12 and game_lost == false then - game_lost = true - ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! Time's up! Just try again."), -amSkip, 0) - SetHealth(player, 0) - time_goal = 1 - end - - if scored == 12 or game_lost then - if end_timer == 0 then - EndGame() - else - end_timer = end_timer - 20 - TurnTimeLeft = time_goal - end - end - -end - -function onNewTurn() - ParseCommand("setweap " .. string.char(amClusterBomb)) -end - ---function onGearAdd(gear) ---end - -function onGearDamage(gear, damage) - - if GetGearType(gear) == gtTarget then - scored = scored + 1 - if scored < 12 then - spawnTarget() - else - if not game_lost then - - if TurnTimeLeft > 90 * 10 then - ShowMission(loc("Cluster Bomb MASTER!"), loc("Aiming Practice"), loc("Congratulations! You needed only half of time|to eliminate all targets."), 4, 0) - else - ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Congratulations! You've eliminated all targets|within the allowed time frame."), 0, 0) - end - PlaySound(sndVictory) - time_goal = TurnTimeLeft - end - end - end - - if GetGearType(gear) == gtHedgehog then - game_lost = true - ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! You failed! Just try again."), -amSkip, 0) - SetHealth(player, 0) - time_goal = 1 - end - -end - -function onGearDelete(gear) -end +loadfile(GetDataPath() .. "Scripts/Locale.lua")() + +local player = nil +local scored = 0 +local end_timer = 5000 +local game_lost = false +local time_goal = 0 + +function spawnTarget() + + gear = AddGear(0, 0, gtTarget, 0, 0, 0, 0) + + if scored == 0 then x = 628 end + if scored == 1 then x = 891 end + if scored == 2 then x = 1309 end + if scored == 3 then x = 1128 end + if scored == 4 then x = 410 end + if scored == 5 then x = 1564 end + if scored == 6 then x = 1348 end + if scored == 7 then x = 169 end + if scored == 8 then x = 1720 end + if scored == 9 then x = 1441 end + if scored == 10 then x = 599 end + if scored == 11 then x = 1638 end + + if scored == 6 then + SetGearPosition(gear, 1248, 476) + else + SetGearPosition(gear, x, 0) + end + +end + +function onGameInit() + + Seed = 1 + GameFlags = gfDisableWind + gfInfAttack + gfOneClanMode + TurnTime = 180 * 1000 + Map = "Trash" + Theme = "Golf" + Goals = "Take down all the targets|Achieve it using only Cluster Bomb" + CaseFreq = 0 + MinesNum = 0 + Explosives = 0 + + AddTeam("The Hogies", 2850005, "Statue", "Island", "Hog Islands") + + player = AddHog(loc("Private Novak"), 0, 1, "war_desertGrenadier1") + SetGearPosition(player, 756, 370) + +end + +function onAmmoStoreInit() + + SetAmmo(amClusterBomb, 9, 0, 0, 0) + +end + +function onGameStart() + + ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("You have to destroy 12 targets in 180 seconds"), -amClusterBomb, 5000) + spawnTarget() + +end + +function onGameTick20() + + if TurnTimeLeft < 40 and TurnTimeLeft > 0 and scored < 12 and game_lost == false then + game_lost = true + ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! Time's up! Just try again."), -amSkip, 0) + SetHealth(player, 0) + time_goal = 1 + end + + if scored == 12 or game_lost then + if end_timer == 0 then + EndGame() + else + end_timer = end_timer - 20 + TurnTimeLeft = time_goal + end + end + +end + +function onNewTurn() + ParseCommand("setweap " .. string.char(amClusterBomb)) +end + +--function onGearAdd(gear) +--end + +function onGearDamage(gear, damage) + + if GetGearType(gear) == gtTarget then + scored = scored + 1 + if scored < 12 then + spawnTarget() + else + if not game_lost then + + if TurnTimeLeft > 90 * 10 then + ShowMission(loc("Cluster Bomb MASTER!"), loc("Aiming Practice"), loc("Congratulations! You needed only half of time|to eliminate all targets."), 4, 0) + else + ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Congratulations! You've eliminated all targets|within the allowed time frame."), 0, 0) + end + PlaySound(sndVictory) + time_goal = TurnTimeLeft + end + end + end + + if GetGearType(gear) == gtHedgehog then + game_lost = true + ShowMission(loc("Cluster Bomb Training"), loc("Aiming Practice"), loc("Oh no! You failed! Just try again."), -amSkip, 0) + SetHealth(player, 0) + time_goal = 1 + end + +end + +function onGearDelete(gear) +end