diff -r c9ca770fd7fc -r f5a5578be66b share/hedgewars/Data/Missions/Training/User_Mission_-_The_Great_Escape.lua --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/share/hedgewars/Data/Missions/Training/User_Mission_-_The_Great_Escape.lua Sat May 19 17:15:12 2012 +0200 @@ -0,0 +1,122 @@ +loadfile(GetDataPath() .. "Scripts/Locale.lua")() + +local player = nil +local enemy = nil + +function onGameInit() + + Map = "Castle" + Theme = "Nature" + Seed = 0 + GameFlags = gfInfAttack + + TurnTime = 45 * 1000 + + CaseFreq = 0 + MinesNum = 0 + Explosives = 0 + + AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "Hedgewars") + player = AddHog(loc("Good Dude"), 0, 80, "NoHat") --NoHat + + AddTeam(loc("Bad Team"), 1175851, "Simple", "Island", "Default", "Hedgewars") + enemy = AddHog("Bad Guy", 1, 40, "NoHat") + +end + +function onGameStart() + +ShowMission(loc("The Great Escape"), loc("Get out of there!"), loc("Elimate your captor."), -amGrenade, 0) + +------ GIRDER LIST ------ +PlaceGirder(2066, 1588, 0) +PlaceGirder(2052, 1498, 6) +PlaceGirder(2098, 1498, 6) +PlaceGirder(2074, 1409, 0) +PlaceGirder(2199, 1755, 7) +PlaceGirder(2476, 1929, 2) +PlaceGirder(2546, 1879, 4) +PlaceGirder(2520, 1924, 3) +PlaceGirder(2706, 1879, 4) +PlaceGirder(2797, 1911, 2) +PlaceGirder(2671, 1925, 1) +PlaceGirder(2895, 1907, 6) +PlaceGirder(2895, 1747, 6) +PlaceGirder(2798, 1792, 6) +PlaceGirder(2797, 1791, 6) +PlaceGirder(2845, 1928, 1) +PlaceGirder(2846, 1826, 3) +PlaceGirder(2844, 1747, 1) +PlaceGirder(2806, 1702, 4) +PlaceGirder(2846, 1685, 0) +PlaceGirder(2846, 1668, 0) +PlaceGirder(2766, 1668, 0) +PlaceGirder(2766, 1685, 0) +PlaceGirder(2718, 1700, 2) +PlaceGirder(2927, 1659, 0) +------ HEALTH CRATE LIST ------ +SpawnHealthCrate(2500, 1193) +SpawnHealthCrate(2575, 1201) +SpawnHealthCrate(2610, 1224) +SpawnHealthCrate(2463, 1213) +SpawnHealthCrate(2425, 1235) +SpawnHealthCrate(2657, 1234) +------ MINE LIST ------ +tempG = AddGear(2034, 1704, gtMine, 0, 0, 0, 0) +SetTimer(tempG, 1) +tempG = AddGear(2055, 1744, gtMine, 0, 0, 0, 0) +SetTimer(tempG, 1) +tempG = AddGear(2063, 1772, gtMine, 0, 0, 0, 0) +SetTimer(tempG, 1) +tempG = AddGear(2075, 1801, gtMine, 0, 0, 0, 0) +SetTimer(tempG, 1) +tempG = AddGear(2089, 1820, gtMine, 0, 0, 0, 0) +SetTimer(tempG, 1) +tempG = AddGear(2118, 1824, gtMine, 0, 0, 0, 0) +SetTimer(tempG, 1) +------ REPOSITION LIST ------ +SetGearPosition(player, 2074, 1558) +SetGearPosition(enemy, 2536, 1182) +SetHealth(player, 1) +SetHealth(enemy, 1) +------ AMMO CRATE LIST ------ +SpawnAmmoCrate(2656, 1967, 5) +SpawnAmmoCrate(2747, 1912, 12) +SpawnAmmoCrate(2939, 1623, 1) +------ UTILITY CRATE LIST ------ +SpawnUtilityCrate(2543, 1969, 15) +SpawnUtilityCrate(2251, 1664, 6) +SpawnUtilityCrate(2440, 1937, 18) +------ END LOADING DATA ------ + +end + +function onGameTick() + + if TurnTimeLeft == TurnTime-1 then + SetWind(100) + end + +end + +function onGearDelete(gear) + if (GetGearType(gear) == gtCase) and (CurrentHedgehog == player) then + if GetHealth(gear) > 0 then + AddGear(GetX(gear), GetY(gear), gtGrenade, 0, 0, 0, 1) + end + elseif gear == player then + ShowMission(loc("The Great Escape"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) + elseif gear == enemy then + ShowMission(loc("The Great Escape"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) + end +end + +function onAmmoStoreInit() + SetAmmo(amGrenade, 1, 0, 0, 1) + SetAmmo(amParachute, 1, 0, 0, 1) + SetAmmo(amFirePunch, 0, 0, 0, 3) + SetAmmo(amPickHammer, 0, 0, 0, 1) + SetAmmo(amBlowTorch, 0, 0, 0, 1) + SetAmmo(amShotgun, 0, 0, 0, 1) + SetAmmo(amSkip, 9, 0, 0, 0) +end