author | koda |
Tue, 04 Oct 2011 17:18:25 +0200 | |
branch | hedgeroid |
changeset 6031 | 95d565991edd |
parent 5550 | 50650032c251 |
permissions | -rw-r--r-- |
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/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2011 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#include "SDL_config.h" |
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#include <android/log.h> |
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#include "SDL_events.h" |
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#include "../../events/SDL_touch_c.h" |
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#include "SDL_androidtouch.h" |
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5550
50650032c251
Zoom and moving the camera now works with SDL_FINGER* events
Xeli
parents:
5540
diff
changeset
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#include "stdlib.h" |
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#define ACTION_DOWN 0 |
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#define ACTION_UP 1 |
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#define ACTION_MOVE 2 |
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#define ACTION_CANCEL 3 |
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#define ACTION_OUTSIDE 4 |
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#define ACTION_POINTER_DOWN 5 |
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#define ACTION_POINTER_UP 6 |
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5550
50650032c251
Zoom and moving the camera now works with SDL_FINGER* events
Xeli
parents:
5540
diff
changeset
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void Android_OnTouch(int action, SDL_FingerID pointerId, float x, float y, float p) |
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{ |
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if (!Android_Window) { |
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return; |
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} |
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//The first event will provide the x, y and pressure max values, |
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if(!SDL_GetTouch(1)){ |
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SDL_Touch touch; |
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touch.id = 1; |
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touch.x_min = 0; |
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touch.x_max = x; |
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touch.native_xres = touch.x_max - touch.x_min; |
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touch.y_min = 0; |
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touch.y_max = y; |
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touch.native_yres = touch.y_max - touch.y_min; |
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touch.pressure_min = 0; |
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touch.pressure_max = p; |
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touch.native_pressureres = touch.pressure_max - touch.pressure_min; |
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if(SDL_AddTouch(&touch, "") < 0) return; |
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} |
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switch(action){ |
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case ACTION_DOWN: |
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case ACTION_POINTER_DOWN: |
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SDL_SetTouchFocus(pointerId, Android_Window); |
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SDL_SendFingerDown(1, pointerId, SDL_TRUE, x, y, p); |
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break; |
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case ACTION_CANCEL: |
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case ACTION_POINTER_UP: |
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case ACTION_UP: |
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SDL_SendFingerDown(1, pointerId, SDL_FALSE, x, y, p); |
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break; |
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case ACTION_MOVE: |
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SDL_SendTouchMotion(1, pointerId, 0, x, y, p); |
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break; |
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case ACTION_OUTSIDE: |
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break; |
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} |
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} |
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/* vi: set ts=4 sw=4 expandtab: */ |