equal
deleted
inserted
replaced
134 << QVariant(15) // turn time 23 |
134 << QVariant(15) // turn time 23 |
135 << QVariant(100) // init health 24 |
135 << QVariant(100) // init health 24 |
136 << QVariant(15) // sudden death 25 |
136 << QVariant(15) // sudden death 25 |
137 << QVariant(0) // case prob 26 |
137 << QVariant(0) // case prob 26 |
138 << QVariant(3) // mines time 27 |
138 << QVariant(3) // mines time 27 |
139 << QVariant(4) // mines number 28 |
139 << QVariant(0) // mines number 28 |
140 << QVariant(0) // mine dud pct 29 |
140 << QVariant(0) // mine dud pct 29 |
141 << QVariant(2) // explosives 30 |
141 << QVariant(2) // explosives 30 |
142 ; |
142 ; |
143 |
143 |
144 QList<QVariant> shoppa; |
144 QList<QVariant> shoppa; |
169 << QVariant(30) // turn time 23 |
169 << QVariant(30) // turn time 23 |
170 << QVariant(100) // init health 24 |
170 << QVariant(100) // init health 24 |
171 << QVariant(50) // sudden death 25 |
171 << QVariant(50) // sudden death 25 |
172 << QVariant(1) // case prob 26 |
172 << QVariant(1) // case prob 26 |
173 << QVariant(3) // mines time 27 |
173 << QVariant(3) // mines time 27 |
174 << QVariant(4) // mines number 28 |
174 << QVariant(0) // mines number 28 |
175 << QVariant(0) // mine dud pct 29 |
175 << QVariant(0) // mine dud pct 29 |
176 << QVariant(0) // explosives 30 |
176 << QVariant(0) // explosives 30 |
177 ; |
177 ; |
178 |
178 |
179 QList<QVariant> basketball; |
179 QList<QVariant> basketball; |
204 << QVariant(30) // turn time 23 |
204 << QVariant(30) // turn time 23 |
205 << QVariant(100) // init health 24 |
205 << QVariant(100) // init health 24 |
206 << QVariant(15) // sudden death 25 |
206 << QVariant(15) // sudden death 25 |
207 << QVariant(0) // case prob 26 |
207 << QVariant(0) // case prob 26 |
208 << QVariant(3) // mines time 27 |
208 << QVariant(3) // mines time 27 |
209 << QVariant(4) // mines number 28 |
209 << QVariant(0) // mines number 28 |
210 << QVariant(0) // mine dud pct 29 |
210 << QVariant(0) // mine dud pct 29 |
211 << QVariant(0) // explosives 30 |
211 << QVariant(0) // explosives 30 |
212 ; |
212 ; |
213 |
213 |
214 QList<QVariant> minefield; |
214 QList<QVariant> minefield; |