Fix fpcrtl_strappendA, which cut last char from UserPathPrefix
leading to PHYSFS_setWriteDir fail with 'File not found' error,
which led to lack of writing dir and logFile handle being nil,
which led to crash on attempt to write to (absent) log file
#ifndef PMATH_H_
#define PMATH_H_
#include <stdint.h>
#include <math.h>
#define fpcrtl_min(a, b) ((a) < (b) ? (a) : (b))
#define fpcrtl_max(a, b) ((a) > (b) ? (a) : (b))
float fpcrtl_power(float base, float exponent);
/* Currently the games only uses sign of an integer */
int fpcrtl_signi(int x);
float fpcrtl_csc(float x);
#define fpcrtl_arctan2(y, x) atan2(y, x)
float __attribute__((overloadable)) fpcrtl_abs(float x);
double __attribute__((overloadable)) fpcrtl_abs(double x);
int __attribute__((overloadable)) fpcrtl_abs(int x);
int64_t __attribute__((overloadable)) fpcrtl_abs(int64_t x);
#endif /* PMATH_H_ */