author | koda |
Sat, 27 Mar 2010 16:57:18 +0000 | |
changeset 3113 | 2829ea0dd47c |
parent 1066 | 1f1b3686a2b0 |
child 4412 | c9a78ba03679 |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #ifndef _HEDGEHOGER_WIDGET #define _HEDGEHOGER_WIDGET #include "itemNum.h" class FrameTeams; class CHedgehogerWidget : public ItemNum { Q_OBJECT public: CHedgehogerWidget(const QImage& im, QWidget * parent); virtual ~CHedgehogerWidget(); unsigned char getHedgehogsNum() const; void setHHNum (unsigned int num); void setNonInteractive(); signals: void hedgehogsNumChanged(); protected: virtual void incItems(); virtual void decItems(); private: CHedgehogerWidget(); FrameTeams* pOurFrameTeams; }; #endif // _HEDGEHOGER_WIDGET