Engine:
* Added/merged support for anaglyph (red/cyan) rendering (might not be supported by very old cards; don't use it if you've got low fps anyway)
Frontend:
* Added a checkbox to options to enable anaglyph rendering
#include <stdio.h>
#include "openalbridge.h"
int main (int argc, int **argv) {
openal_init();
openal_close();
return 0;
}