diff -r 0173cd44c3bc -r e1b4771f6472 project_files/HedgewarsMobile/Classes/InGameMenuViewController.m --- a/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Sat Oct 01 02:49:40 2011 +0200 +++ b/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Sat Oct 01 03:06:51 2011 +0200 @@ -90,6 +90,7 @@ SDL_iPhoneKeyboardHide((SDL_Window *)HW_getSDLWindow()); + /* if (shouldTakeScreenshot) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Please wait" message:nil @@ -107,6 +108,7 @@ // all these hacks because of the PAUSE caption on top of everything... [self performSelector:@selector(saveCurrentScreenToPhotoAlbum:) withObject:alert afterDelay:0.3]; } + */ shouldTakeScreenshot = NO; } @@ -192,6 +194,7 @@ } //TODO: check this is still needed since we switched to SDL_GL_CreateContext() +/* #pragma mark - #pragma mark save screenshot //by http://www.bit-101.com/blog/?p=1861 @@ -247,6 +250,6 @@ // add callback for cleaning memory and removing alert UIImageWriteToSavedPhotosAlbum(image, self, @selector(image:didFinishSavingWithError:contextInfo:), (void *)alert); } - +*/ @end