changeset 12708 | 6726d5edfdfb |
parent 12345 | f706ca71aa86 |
child 12709 | c4ea9f8fb483 |
12707:0dfb49261cab | 12708:6726d5edfdfb |
---|---|
1 -------------------------------- |
1 -------------------------------- |
2 -- HIGHLANDER / HOGS OF WAR |
2 -- HIGHLANDER / HOGS OF WAR |
3 -- version 0.4b+ |
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4 -- by mikade |
3 -- by mikade |
5 -------------------------------- |
4 -------------------------------- |
5 |
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6 -- Ancient changelog: |
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6 |
7 |
7 ----------- |
8 ----------- |
8 --0.1 |
9 --0.1 |
9 ----------- |
10 ----------- |
10 |
11 |
130 local atktot = 0 |
131 local atktot = 0 |
131 local utiltot = 0 |
132 local utiltot = 0 |
132 |
133 |
133 local someHog = nil -- just for looking up the weps |
134 local someHog = nil -- just for looking up the weps |
134 |
135 |
136 -- Script parameter stuff |
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135 local mode = nil |
137 local mode = nil |
138 |
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139 -- If true, killing hogs of your own clan doesn't give you their weapons. |
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140 -- Otherwise, killing any hog gives you their weapons. |
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141 local loyal = false |
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136 |
142 |
137 function onParameters() |
143 function onParameters() |
138 parseParams() |
144 parseParams() |
139 mode = params["mode"] |
145 mode = params["mode"] |
146 loyal = params["loyal"] == "true" |
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140 end |
147 end |
141 |
148 |
142 function CheckForWeaponSwap() |
149 function CheckForWeaponSwap() |
143 if GetCurAmmoType() ~= lastWep then |
150 if GetCurAmmoType() ~= lastWep then |
144 shotsFired = 0 |
151 shotsFired = 0 |
215 end |
222 end |
216 |
223 |
217 -- this is called when a hog dies |
224 -- this is called when a hog dies |
218 function TransferWeps(gear) |
225 function TransferWeps(gear) |
219 |
226 |
220 if CurrentHedgehog ~= nil and CurrentHedgehog ~= gear then |
227 if CurrentHedgehog ~= nil and CurrentHedgehog ~= gear and (not loyal or (GetHogClan(CurrentHedgehog) ~= GetHogClan(gear))) then |
221 |
228 |
222 local x,y,color |
229 local x,y,color |
223 local vgear |
230 local vgear |
224 local vgtX, vgtY, vgtdX, vgtdY, vgtAngle, vgtFrame, vgtFrameTicks, vgtState, vgtTimer, vgtTint |
231 local vgtX, vgtY, vgtdX, vgtdY, vgtAngle, vgtFrame, vgtFrameTicks, vgtState, vgtTimer, vgtTint |
225 local dspl = IsHogLocal(CurrentHedgehog) |
232 local dspl = IsHogLocal(CurrentHedgehog) |
271 |
278 |
272 function onGameInit() |
279 function onGameInit() |
273 EnableGameFlags(gfInfAttack, gfRandomOrder, gfPerHogAmmo) |
280 EnableGameFlags(gfInfAttack, gfRandomOrder, gfPerHogAmmo) |
274 DisableGameFlags(gfResetWeps, gfSharedAmmo) |
281 DisableGameFlags(gfResetWeps, gfSharedAmmo) |
275 HealthCaseProb = 100 |
282 HealthCaseProb = 100 |
276 Goals = loc("Highlander: Eliminate enemy hogs to take their weapons") .. "|" .. |
283 if loyal then |
277 loc("Replenishment: Weapons are restocked on turn start of a new hog") |
284 Goals = loc("Loyal Highlander: Eliminate enemy hogs to take their weapons") .. "|" |
285 else |
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286 Goals = loc("Highlander: Eliminate hogs to take their weapons") .. "|" |
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287 end |
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288 Goals = Goals .. loc("Replenishment: Weapons are restocked on turn start of a new hog") |
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278 end |
289 end |
279 |
290 |
280 function onGameStart() |
291 function onGameStart() |
281 utilChoices[amSkip] = 0 |
292 utilChoices[amSkip] = 0 |
282 local c = 0 |
293 local c = 0 |