QTfrontend/ammoSchemeModel.cpp
changeset 4100 a16295685c53
parent 4099 af612377fcba
child 4130 f437909ac9d4
equal deleted inserted replaced
4099:af612377fcba 4100:a16295685c53
   134         << QVariant(15)            // turn time      23
   134         << QVariant(15)            // turn time      23
   135         << QVariant(100)           // init health    24
   135         << QVariant(100)           // init health    24
   136         << QVariant(15)            // sudden death   25
   136         << QVariant(15)            // sudden death   25
   137         << QVariant(0)             // case prob      26
   137         << QVariant(0)             // case prob      26
   138         << QVariant(3)             // mines time     27
   138         << QVariant(3)             // mines time     27
   139         << QVariant(4)             // mines number   28
   139         << QVariant(0)             // mines number   28
   140         << QVariant(0)             // mine dud pct   29
   140         << QVariant(0)             // mine dud pct   29
   141         << QVariant(2)             // explosives     30
   141         << QVariant(2)             // explosives     30
   142         ;
   142         ;
   143 
   143 
   144     QList<QVariant> shoppa;
   144     QList<QVariant> shoppa;
   169         << QVariant(30)            // turn time      23
   169         << QVariant(30)            // turn time      23
   170         << QVariant(100)           // init health    24
   170         << QVariant(100)           // init health    24
   171         << QVariant(50)            // sudden death   25
   171         << QVariant(50)            // sudden death   25
   172         << QVariant(1)             // case prob      26
   172         << QVariant(1)             // case prob      26
   173         << QVariant(3)             // mines time     27
   173         << QVariant(3)             // mines time     27
   174         << QVariant(4)             // mines number   28
   174         << QVariant(0)             // mines number   28
   175         << QVariant(0)             // mine dud pct   29
   175         << QVariant(0)             // mine dud pct   29
   176         << QVariant(0)             // explosives     30
   176         << QVariant(0)             // explosives     30
   177         ;
   177         ;
   178 
   178 
   179     QList<QVariant> basketball;
   179     QList<QVariant> basketball;
   204         << QVariant(30)            // turn time      23
   204         << QVariant(30)            // turn time      23
   205         << QVariant(100)           // init health    24
   205         << QVariant(100)           // init health    24
   206         << QVariant(15)            // sudden death   25
   206         << QVariant(15)            // sudden death   25
   207         << QVariant(0)             // case prob      26
   207         << QVariant(0)             // case prob      26
   208         << QVariant(3)             // mines time     27
   208         << QVariant(3)             // mines time     27
   209         << QVariant(4)             // mines number   28
   209         << QVariant(0)             // mines number   28
   210         << QVariant(0)             // mine dud pct   29
   210         << QVariant(0)             // mine dud pct   29
   211         << QVariant(0)             // explosives     30
   211         << QVariant(0)             // explosives     30
   212         ;
   212         ;
   213 
   213 
   214     QList<QVariant> minefield;
   214     QList<QVariant> minefield;