tools/CMakeLists.txt
author koda
Sat, 20 Mar 2010 15:16:59 +0000
changeset 3025 01682ec58eb0
parent 2641 b08cafb86797
child 4335 c279aeb615df
permissions -rw-r--r--
update project for ipad target relocate objects (windbar, fps, timer) so that window size doesn't matter move touch input in its custom controller rather than hack sdl one

if (NOT APPLE)
	CONFIGURE_FILE(
		"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
		"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
		IMMEDIATE @ONLY)

	ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
endif()

if (APPLE AND BUNDLE)

	find_package(Qt4 REQUIRED)
	find_package(SDL REQUIRED)
	find_package(SDL_image REQUIRED)
	find_package(SDL_net REQUIRED)
	find_package(SDL_ttf REQUIRED)
	find_package(SDL_mixer REQUIRED)
	find_package(OGGVORBIS REQUIRED)
	find_package(SPARKLE)
	find_program(macdeployqt_EXE NAMES macdeployqt macdeployqt-mac)

	if(NOT macdeployqt_EXE)
		message(FATAL_ERROR "The utility macdeployqt is required to create the bundle!")
	endif()

	#dummy target, we're interested in the postscript file
	add_custom_target(bundle)

	set_target_properties(bundle PROPERTIES POST_INSTALL_SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)

	set(frameworks_dir ${bundle_name}/Contents/Frameworks/)

	string(REGEX REPLACE "(.*);-.*" "\\1" sdl_dir "${SDL_LIBRARY}")

	if(SPARKLE_FOUND)
		set(SPARKLE_FOUND 1)
	else()
		set(SPARKLE_FOUND 0)
	endif()

	CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)

endif(APPLE AND BUNDLE)