Hedgeroid:
- Updated assets
- reworked team management in a room
- lower engine quality (for now)
- added focus/disable states for spinner and button graphics
-- Library for localizing strings in lua scriptslocal lang = loadfile(GetUserDataPath() .. "Locale/" .. tostring(L) .. ".lua")if lang ~= nil then lang()else lang = loadfile(GetDataPath() .. "Locale/" .. tostring(L) .. ".lua") if lang ~= nil then lang() endendfunction loc(text) if lang ~= nil and locale ~= nil and locale[text] ~= nil then return locale[text] else return text endend