misc/libphysfs/Android.mk
author sheepluva
Thu, 11 Dec 2014 01:24:27 +0100
changeset 10650 7f23971bd9db
parent 8538 0e113487c4b2
permissions -rw-r--r--
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now) also removed usage of Gear^.Damage after "if Gear^.Damage > 0 then Gear^.Damage:= 0;"

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE    := physfs

LOCAL_CFLAGS := -O2 -DPHYSFS_NO_CDROM_SUPPORT

LOCAL_C_INCLUDES := $(LOCAL_PATH)

LOCAL_SRC_FILES := physfs.c \
                   physfs_byteorder.c \
                   physfs_unicode.c \
                   platform_posix.c \
                   platform_unix.c \
                   platform_macosx.c \
                   platform_windows.c \
                   archiver_dir.c \
                   archiver_grp.c \
                   archiver_hog.c \
                   archiver_lzma.c \
                   archiver_mvl.c \
                   archiver_qpak.c \
                   archiver_wad.c \
                   archiver_zip.c \

include $(BUILD_SHARED_LIBRARY)