Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
# physfs-rs [](https://travis-ci.org/PistonDevelopers/physfs-rs)
## Rust bindings for PhysFS
This project is built against the Rust nightly and PhysFS 2.0.3
[How to contribute](https://github.com/PistonDevelopers/piston/blob/master/CONTRIBUTING.md)