Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
//! PhysFS bindings for Rust
#![deny(missing_docs)]
extern crate libc;
pub use physfs::*;
pub use physfs::file::*;
/// PhysFS bindings
mod physfs;
/// Definitions for the PhysFS primitives
mod primitives;