update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
include_directories(${GLEW_INCLUDE_DIR})
file(GLOB fpcrtl_src *.c)
add_library(fpcrtl STATIC ${fpcrtl_src})
#if(WEBGL)
# set_target_properties(fpcrtl PROPERTIES PREFIX "em")
# set_target_properties(fpcrtl PROPERTIES SUFFIX ".bc")
#endif(WEBGL)