project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/StartGameActivity.java
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (c) 2011-2012 Richard Deurwaarder <xeli@xelification.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
package org.hedgewars.hedgeroid;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.UUID;
import org.hedgewars.hedgeroid.Datastructures.FrontendDataUtils;
import org.hedgewars.hedgeroid.Datastructures.GameConfig;
import org.hedgewars.hedgeroid.Datastructures.MapFile;
import org.hedgewars.hedgeroid.Datastructures.MapRecipe;
import org.hedgewars.hedgeroid.Datastructures.Scheme;
import org.hedgewars.hedgeroid.Datastructures.Schemes;
import org.hedgewars.hedgeroid.Datastructures.TeamInGame;
import org.hedgewars.hedgeroid.Datastructures.Weaponset;
import org.hedgewars.hedgeroid.Datastructures.Weaponsets;
import android.app.Activity;
import android.content.Intent;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemSelectedListener;
import android.widget.ArrayAdapter;
import android.widget.ImageButton;
import android.widget.ImageView;
import android.widget.Spinner;
import android.widget.Toast;
public class StartGameActivity extends Activity {
public static final int ACTIVITY_TEAM_SELECTOR = 0;
private ImageButton start, back, team;
private Spinner maps, gameplay, gamescheme, weapons, themes;
private ImageView themeIcon, mapPreview, teamCount;
private List<TeamInGame> teams = new ArrayList<TeamInGame>();
public void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.starting_game);
back = (ImageButton) findViewById(R.id.btnBack);
team = (ImageButton) findViewById(R.id.btnTeams);
start = (ImageButton) findViewById(R.id.btnStart);
maps = (Spinner) findViewById(R.id.spinMaps);
gameplay = (Spinner) findViewById(R.id.spinGameplay);
gamescheme = (Spinner) findViewById(R.id.spinGamescheme);
weapons = (Spinner) findViewById(R.id.spinweapons);
themes = (Spinner) findViewById(R.id.spinTheme);
themeIcon = (ImageView) findViewById(R.id.imgTheme);
mapPreview = (ImageView) findViewById(R.id.mapPreview);
teamCount = (ImageView) findViewById(R.id.imgTeamsCount);
start.setOnClickListener(startClicker);
back.setOnClickListener(backClicker);
team.setOnClickListener(teamClicker);
List<MapFile> mapFiles;
try {
mapFiles = FrontendDataUtils.getMaps(this);
} catch (FileNotFoundException e) {
Log.e("StartGameActivity", e.getMessage(), e);
mapFiles = Collections.emptyList();
}
ArrayAdapter<?> adapter = new ArrayAdapter<MapFile>(this, R.layout.listview_item, mapFiles);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
maps.setAdapter(adapter);
maps.setOnItemSelectedListener(mapsClicker);
//set to first nonmission
for(int i = 0; i < adapter.getCount(); i++){
if(!((MapFile)adapter.getItem(i)).isMission){
maps.setSelection(i, false);
break;
}
}
List<String> gameStyles;
try {
gameStyles = FrontendDataUtils.getGameStyles(this);
} catch (FileNotFoundException e) {
Log.e("StartGameActivity", e.getMessage(), e);
gameStyles = Collections.emptyList();
}
adapter = new ArrayAdapter<String>(this, R.layout.listview_item, gameStyles);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
gameplay.setAdapter(adapter);
//set to first nonmap
for(int i = 0; i < adapter.getCount(); i++){
if(((String)adapter.getItem(i)).equals("None")){
gameplay.setSelection(i, false);
break;
}
}
List<Scheme> schemes;
try {
schemes = new ArrayList<Scheme>(Schemes.loadAllSchemes(this).values());
} catch (IOException e) {
Log.e("StartGameActivity", e.getMessage(), e);
schemes = Collections.emptyList();
}
adapter = new ArrayAdapter<Scheme>(this, R.layout.listview_item, schemes);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
gamescheme.setAdapter(adapter);
for(int i = 0; i < adapter.getCount(); i++){
if(((Scheme)adapter.getItem(i)).name.equals("Default")){
gamescheme.setSelection(i, false);
break;
}
}
List<Weaponset> weaponsets;
try {
weaponsets = Weaponsets.loadAllWeaponsets(this);
} catch(IOException e) {
Log.e("StartGameActivity", e.getMessage(), e);
weaponsets = Collections.emptyList();
}
adapter = new ArrayAdapter<Weaponset>(this, R.layout.listview_item, weaponsets);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
weapons.setAdapter(adapter);
for(int i = 0; i < adapter.getCount(); i++){
if(((Weaponset)adapter.getItem(i)).name.equals("Crazy")){
weapons.setSelection(i, false);
break;
}
}
List<String> themeList;
try {
themeList = FrontendDataUtils.getThemes(this);
} catch(FileNotFoundException e) {
Log.e("StartGameActivity", e.getMessage(), e);
themeList = Collections.emptyList();
}
adapter = new ArrayAdapter<String>(this, R.layout.listview_item, themeList);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
themes.setAdapter(adapter);
themes.setOnItemSelectedListener(themesClicker);
}
private void startTeamsActivity(){
Intent i = new Intent(StartGameActivity.this, TeamSelectionActivity.class);
TeamSelectionActivity.activityParams = new ArrayList<TeamInGame>(teams);
startActivityForResult(i, ACTIVITY_TEAM_SELECTOR);
}
public void onActivityResult(int requestCode, int resultCode, Intent data){
switch(requestCode){
case ACTIVITY_TEAM_SELECTOR:
if(resultCode == Activity.RESULT_OK){
teams = new ArrayList<TeamInGame>(TeamSelectionActivity.activityReturn);
TeamSelectionActivity.activityReturn = Collections.emptyList();
teamCount.getDrawable().setLevel(teams.size());
}
break;
}
}
private OnItemSelectedListener themesClicker = new OnItemSelectedListener(){
public void onItemSelected(AdapterView<?> arg0, View view, int position, long rowId) {
String themeName = (String) arg0.getAdapter().getItem(position);
Drawable themeIconDrawable = Drawable.createFromPath(Utils.getDataPath(StartGameActivity.this) + "Themes/" + themeName + "/icon@2X.png");
themeIcon.setImageDrawable(themeIconDrawable);
}
public void onNothingSelected(AdapterView<?> arg0) {
}
};
private OnItemSelectedListener mapsClicker = new OnItemSelectedListener(){
public void onItemSelected(AdapterView<?> arg0, View view, int position,long rowId) {
MapFile map = (MapFile)arg0.getAdapter().getItem(position);
try {
File previewFile = map.getPreviewFile(getApplicationContext());
mapPreview.setImageDrawable(Drawable.createFromPath(previewFile.getAbsolutePath()));
} catch (FileNotFoundException e) {
mapPreview.setImageDrawable(null);
}
}
public void onNothingSelected(AdapterView<?> arg0) {
}
};
private OnClickListener startClicker = new OnClickListener(){
public void onClick(View v) {
if(teams.size() < 2) {
Toast.makeText(getApplicationContext(), R.string.not_enough_teams, Toast.LENGTH_LONG).show();
startTeamsActivity();
} else {
String style = (String)gameplay.getSelectedItem();
Scheme scheme = (Scheme)gamescheme.getSelectedItem();
String mapName = ((MapFile)maps.getSelectedItem()).name;
String theme = (String)themes.getSelectedItem();
MapRecipe map = MapRecipe.makeMap(mapName, UUID.randomUUID().toString(), theme);
Weaponset weaponset = (Weaponset)weapons.getSelectedItem();
SDLActivity.startConfig = new GameConfig(style, scheme, map, teams, weaponset);
Intent i = new Intent(StartGameActivity.this, SDLActivity.class);
startActivity(i);
}
}
};
private OnClickListener backClicker = new OnClickListener(){
public void onClick(View v) {
finish();
}
};
private OnClickListener teamClicker = new OnClickListener(){
public void onClick(View v) {
startTeamsActivity();
}
};
}