Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Thu, 08 Mar 2018 21:28:02 +0100 |
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Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 21:03:25 +0100 |
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HedgeEditor: Show waypoint preview
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Thu, 08 Mar 2018 20:40:00 +0100 |
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HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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Thu, 08 Mar 2018 19:36:07 +0100 |
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HedgeEditor: Clean up messy HWP overwrites
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Mon, 19 Feb 2018 11:18:13 +0100 |
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Display cursor coordinates in HedgeEditor
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Sun, 11 Feb 2018 22:11:52 +0100 |
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HedgeEditor: Tweak caption colors
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Sat, 10 Feb 2018 18:03:12 +0100 |
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Increase opacity of Racer/TechRacer waypoints
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Sat, 10 Feb 2018 12:44:40 +0100 |
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Add minigun to scripts. Also add a few missing ammos to BRW and RW
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Fri, 09 Feb 2018 14:56:04 +0100 |
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HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
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Sat, 28 Oct 2017 07:59:41 +0200 |
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HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
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Sat, 28 Oct 2017 07:23:53 +0200 |
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HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
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Mon, 23 Oct 2017 04:35:10 +0200 |
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HedgeEditor: Fix broken napalm/mine strike/drill strike
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Wed, 04 Oct 2017 21:33:05 +0200 |
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Remove ScriptParam from HedgeEditor
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Wed, 04 Oct 2017 21:25:27 +0200 |
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HedgeEditor: Also save hog effects (e.g. poison) and looking direction
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